package net.cellkyborg.server;

public abstract interface PlayerConstants {
	public final int playerHat = 0;
	public final int playerCape = 1;
	public final int playerAmulet = 2;
	public final int playerWeapon = 3;
	public final int playerChest = 4;
	public final int playerShield = 5;
	public final int playerLegs = 7;
	public final int playerHands = 9;
	public final int playerFeet = 10;
	public final int playerRing = 12;
	public final int playerArrows = 13;

	public final int playerAttack = 0;
	public final int playerDefence = 1;
	public final int playerStrength = 2;
	public final int playerHitpoints = 3;
	public final int playerRanged = 4;
	public final int playerPrayer = 5;
	public final int playerMagic = 6;
	public final int playerCooking = 7;
	public final int playerWoodcutting = 8;
	public final int playerFletching = 9;
	public final int playerFishing = 10;
	public final int playerFiremaking = 11;
	public final int playerCrafting = 12;
	public final int playerSmithing = 13;
	public final int playerMining = 14;
	public final int playerHerblore = 15;
	public final int playerAgility = 16;
	public final int playerThieving = 17;
	public final int playerSlayer = 18;
	public final int playerFarming = 19;
	public final int playerRunecrafting = 20;
}
